Easy
In UML, a class is represented by a rectangle with 3 parts. From the top to the bottom, these parts are :
Author: SamuelStatus: PublishedQuestion passed 177 times
Edit
1
Community EvaluationsNo one has reviewed this question yet, be the first!
9
Inheritance in OOP.4
When can you do a+b in OOP ?2
Which modification of the following code WILL NOT make the output be "success" ?3
What does the following code return ?11
Overrided method visibility must be the same or less restrictive than the inherited method.6
Can a class implements several interfaces ?3
Explain the difference between overriding and overloading in OOP.